Bleach Serenity
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Bleach Serenity

A new Bleach RPG where you can RP as a character in the anime or manga, or make your own.
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log in  

 

 Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising)

Go down 
2 posters
AuthorMessage
Ishpaleum

Ishpaleum



Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) Empty
PostSubject: Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising)   Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) EmptySat Aug 21, 2010 7:22 pm

Name: Earth's Rising, chishinko (part 1)
Number: Ancient Kido 1
Category: Primarily Hadou
Incantation: Earth, take back what's yours....
Effect: The user places his hands on the ground, which shifts for about a second before releasing stone spikes throughout the area. Each spike is about 30 feet high, and there are enough of them to make movement highly difficult.

Name: Earth's Rising, chishinko (part 2)
Number: See above
Category: Primarily Hadou
Incantation: Earth, release your wrath...
Effect: The user claps his hands together, and each of the spikes that were released will begin to fire hundreds of smaller spikes from within them, moderately to severely injuring everyone within and above the spikes.

Name: Earth's Rising (Part 3)
Number: See above
Category: Hadou
Incantation: Earth, bury us!
Effect: The user snaps his fingers, and each of the spikes explodes, releasing thousands of smaller spikes from within them, as well as causing magma to be released into the air. This impales, traps and burns everyone in the area, including the user, resulting in all characters in the area dying.

Back to top Go down
Koori Yuki

Koori Yuki



Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) Empty
PostSubject: Re: Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising)   Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) EmptyThu Aug 26, 2010 2:59 am

Quote :
Effect: The user places his hands on the ground, which shifts for about a second before releasing stone spikes throughout the area. Each spike is about 30 feet high, and there are enough of them to make movement highly difficult.

Does this kido have any preparation time before the user places their hands on the ground? How many spikes are there, and would there be the same amount regardless of the size of the area? How many times can you use it in a fight, and what is its cooldown?

Quote :
Effect: The user claps his hands together, and each of the spikes that were released will begin to fire hundreds of smaller spikes from within them, moderately to severely injuring everyone within and above the spikes.

How fast do the spikes travel - how easy to avoid them would you say it is? Does this part of the kido have any preparation time? Roughly how many spikes would you say are released?

Quote :
Effect: The user snaps his fingers, and each of the spikes explodes, releasing thousands of smaller spikes from within them, as well as causing magma to be released into the air. This impales, traps and burns everyone in the area, including the user, resulting in all characters in the area dying.

Roughly how many spikes are released? Is there any way to not die with this part of the kido? Can the user use the first two parts but not this one - or do they have to use all three if they want to use this kido?
Back to top Go down
Ishpaleum

Ishpaleum



Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) Empty
PostSubject: Re: Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising)   Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) EmptyThu Aug 26, 2010 12:49 pm

The effect is instantanious, and the amount depends on the size of the area... they are spaced about 5 feet apart. It can only be used once per fight.

The spikes fly about the same speed as Bala, making them almost impossible to avoid due to the sheer speed and number of spikes... they easily number in the hundreds. The user will normally wait until his opponent is in a prime position before using this Kido, meaning that they will normally wait a post or two before using it, although this is not required.

The spikes are like shrapnel, and so number in the thousands... survival is not likely due to the sheer power of the explosions and the amount of spikes released. The user can use any portion of the Kido that they like, but they have to be used in order.
Back to top Go down
Koori Yuki

Koori Yuki



Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) Empty
PostSubject: Re: Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising)   Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) EmptyFri Aug 27, 2010 6:36 am

I'll say approved - but don't go using it every fight topic ^^
Back to top Go down
Sponsored content





Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) Empty
PostSubject: Re: Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising)   Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising) Empty

Back to top Go down
 
Ancient Kido 1, Parts 1, 2, and 3 (Earth's Rising)
Back to top 
Page 1 of 1
 Similar topics
-
» Kido
» Voruta's kido
» Kenshiro's Kido
» Kido Corps Commander
» Kido spells

Permissions in this forum:You cannot reply to topics in this forum
Bleach Serenity :: Archieve :: Information-
Jump to: