Bleach Serenity

A new Bleach RPG where you can RP as a character in the anime or manga, or make your own.
 
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 Stat System 2.0 =D

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Should we try this system? (Please vote AFTER you've read EVERYTHING)
Yes
49%
 49% [ 24 ]
No
49%
 49% [ 24 ]
Dont care (Counts as both yes AND no)
2%
 2% [ 1 ]
Total Votes : 49
 

AuthorMessage
Ichimaru Gin

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PostSubject: Re: Stat System 2.0 =D   Tue Aug 17, 2010 5:29 am

Good for u... ^^
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Kurokon Shikyo

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PostSubject: Re: Stat System 2.0 =D   Tue Aug 17, 2010 6:02 am

well look i actually left in rp, no one tried to stop me, so dont blame me =/ and that was before stats btw

____________________________________________

When life gives you lemons, squeeze the lemon juice into someone's eyes and run like hell.
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Ichimaru Gin

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PostSubject: Re: Stat System 2.0 =D   Tue Aug 17, 2010 6:28 am

no no no... i hold that decision of yours in high respect, because few people do actually bother to RP it out and even fewer decide to change faction...
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Yammy Riyalgo

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PostSubject: Re: Stat System 2.0 =D   Wed Aug 18, 2010 11:08 am

Okay so I dont really know how I should be doing Yammy's stats. He is a special case because he is a former espada and his reiatsu is that of the decima espada when his zanpakto is sealed but when its released he has reiatsu of the cero. If someone wants to do Yammy's stats I would be grateful.
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Dellapero+

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PostSubject: Re: Stat System 2.0 =D   Wed Aug 18, 2010 12:54 pm

Ok then Yammy.

In base form you would have 250 primary stats and 350 secondary ( as your still the cero in skill you get the cero ranked sub in base form)

In Ressurection you would get your full stats of 450 for cero then gain more from the ressurection boost.

So base form = 250

Ressurection = 250 + 200 + 500 = 950 points in total. ( This is assuming you have 100 ressurection mastery)
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Yammy Riyalgo

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PostSubject: Re: Stat System 2.0 =D   Wed Aug 18, 2010 2:44 pm

How about teh stamina, that stays the same for both forms. I researched and the reason Yammy is decima in his normal state is because he has a decima level reiatsu but when it is released it is higher then every other espadas reiatsu. Which is why he turns into cero. So im thinking his base stats stay at 250 but his stamina be half of a cero's stamina since it overlaps into his resurrection.
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Dellapero+

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PostSubject: Re: Stat System 2.0 =D   Wed Aug 18, 2010 2:58 pm

very well. That's 225 stamina.
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Ichimaru Gin

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PostSubject: Re: Stat System 2.0 =D   Wed Aug 18, 2010 3:15 pm

just pointing out some stuff but i belive Yammy had a segunda, because he grew exponentially in the fight against byakuya and kenpachi

off course there is no way of telling if that was just an ability of his due to his aspect of death that is rage, but it would be safe to assume that his stats had increased even futher after his "growth"
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Yammy Riyalgo

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PostSubject: Re: Stat System 2.0 =D   Wed Aug 18, 2010 4:32 pm

I looked into that too. In his resurrection he is a large mammoth type thing, and the more angry he gets the larger he becomes, his reiatsu raises and his cero becomes more powerful. He has regeneration and all so maybe I should make that his segunda etapa. Even though its not official. We'll see
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Urufu




PostSubject: Re: Stat System 2.0 =D   Sun Aug 22, 2010 4:04 am

If I may be so bold as to suggest something...

Perhaps after you kill someone, you can attain a certain percentage of their stats -depending on what form they were in, etc- to be added onto yours for that form/equivelent or skill.

For example, if Byakuya killed Gin while both were in Bankai, Byakuya would gain 25% of Gin's Bankai stats to be added onto his.

Or something of the like.
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Locura Ash




PostSubject: Re: Stat System 2.0 =D   Sun Aug 22, 2010 12:56 pm

Why would you have to kill someone? I think beating someone should improve your stats too, so long as you don't abuse it, like arranging for your character to beat another person's character over and over.
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Urufu




PostSubject: Re: Stat System 2.0 =D   Sun Aug 22, 2010 4:01 pm

That works too. Killing them would just eliminate exactly what you said. Plus, a Captain beating an officer over and over again wouldn't help them too much.

But hey, just a suggestion. Take from it what you want.
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Rangiku Matsumoto

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PostSubject: Re: Stat System 2.0 =D   Mon Aug 23, 2010 7:10 am

Well, actually, both of you have good points.

And I think you shouldn't have to kill them, just beat them. And there could be certain limitations for how many times you can gain points for whoever you battle and defeat. That way, it would stop things like what Locura mentioned, and it would refrain from having to kill someone to get points.

*Rangiku wonders if she sounds idiotic.*
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Dellapero+

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PostSubject: Re: Stat System 2.0 =D   Sun Aug 29, 2010 3:27 am

Ok, Time for the demon-stat update/

Primery Stats

Head Demon: 1500

Normal demon: 1200

Sub stats:

Head Demon: 400

Normal demon: 375 ( The reason their stats are so high, is because they are CC level and have no forms.}



Demon stats are divided in these catagories.


Primary
Strength:
Speed:
Reiatsu:
Durability:
Stamina ) To determin this, cutt your base stats in half and that is what is placed here for free, except for Gluttony who has stamina = to all their base stats.)

Sub
Weaponry Mastery :
Powers mastery :
Hand To Hand Combat Mastery:
Special Movement Mastery : ( Whatever type of teleportation or high-speed techniques a person uses. Such as Sonido]

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Lightning (Kaihime)

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PostSubject: Re: Stat System 2.0 =D   Sun Aug 29, 2010 4:06 am

WOW o.O they are powerful ...... *wonders how we are supposed to beat them*

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"Lightning, It flashes bright, then fades away.
It can't protect. It only destroys"
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Lyo Paradox




PostSubject: Re: Stat System 2.0 =D   Sun Aug 29, 2010 9:42 am

>.> it would take more then one Captain to defeat them. I think that's the point
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Lightning (Kaihime)

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PostSubject: Re: Stat System 2.0 =D   Sun Aug 29, 2010 10:53 pm

i think they are a bit too powerful, but that's my opinion lol i'm probably the only one that thinks that xD

____________________________________________

"Lightning, It flashes bright, then fades away.
It can't protect. It only destroys"
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Jūshirō Ukitake

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PostSubject: Re: Stat System 2.0 =D   Mon Aug 30, 2010 3:13 pm

probably... do you even have a demon? XD
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Lightning (Kaihime)

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PostSubject: Re: Stat System 2.0 =D   Mon Aug 30, 2010 7:16 pm

huh? what does me having a demon have to do with it xD no i dont lol

____________________________________________

"Lightning, It flashes bright, then fades away.
It can't protect. It only destroys"
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Kurokon Shikyo

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PostSubject: Re: Stat System 2.0 =D   Mon Aug 30, 2010 7:18 pm

they ARE a bit powerful, we should allow vc type demons, even if just for fun... also for those taht complained about no leveling system, me hayami and dell are discussing it, so keep your pants on.... unless in a lemon....

____________________________________________

When life gives you lemons, squeeze the lemon juice into someone's eyes and run like hell.
Spoiler:
 


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Lightning (Kaihime)

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PostSubject: Re: Stat System 2.0 =D   Mon Aug 30, 2010 7:23 pm

lol it doesnt bother me that much xD i was just saying lol

____________________________________________

"Lightning, It flashes bright, then fades away.
It can't protect. It only destroys"
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